Printable Treasure Map
Printable Treasure Map - I have a private 2x2 and everyones maps work, just have blank treasure maps. When you pick it up, a random grid is chosen and then a random location on that grid of the quality that the bottle was and the map is created in your inventory. Ive tried everything to include the destroywilddinos, verified ports 0,0 57555 5755 27000, 0,1 57557 5757 27004, 1,0 57559 5759 27008, 1,1 57561 5761 27012. From what i have read, if you loot a map for a grid that is not running, the map does not spawn. As a result we have all been collecting maps from islands local to us and getting a serious pile of them in. For some reason, the latest version map editor when removing those urls in the server edit, didnt actually remove them from the servergrid.json doing this will force it to use the cached version of the image which is accurate, but if you wipe the server, it will show in server info screen as explored until you login so it will update
I tried different servers and different computers (home and work) but still my treasure maps not showing beacon??? We are running the official map, 225 grids, but only have 5 or 6 grids running at a time. One bear with minimal points spent into health and damage is sufficient. Been like this for a few days. Ive tried everything to include the destroywilddinos, verified ports 0,0 57555 5755 27000, 0,1 57557 5757 27004, 1,0 57559 5759 27008, 1,1 57561 5761 27012.
By tyger_std, july 4, 2019 in general discussion. We are running the official map, 225 grids, but only have 5 or 6 grids running at a time. Now stuff can go wrong, the grid chosen may not have any treasure map locations. For some reason, the latest version map editor when removing those urls in the server edit, didnt actually.
I have the map in my hotbar and go to the spot but theres no beacon. I tried different servers and different computers (home and work) but still my treasure maps not showing beacon??? One bear with minimal points spent into health and damage is sufficient. Or the grid is not up. By tyger_std, july 4, 2019 in general discussion.
As a result we have all been collecting maps from islands local to us and getting a serious pile of them in. A fix for this would be amazing. We are running the official map, 225 grids, but only have 5 or 6 grids running at a time. Ive tried everything to include the destroywilddinos, verified ports 0,0 57555 5755.
Also, i used the latest editor with jpg to creat this 2x2. By tyger_std, july 4, 2019 in general discussion. Some treasure maps are just not worth the trouble. 2 bears with 1000+ hp is way overkill for common and fine treasure maps. I have a private 2x2 and everyones maps work, just have blank treasure maps.
I have the map in my hotbar and go to the spot but theres no beacon. One bear with minimal points spent into health and damage is sufficient. We decided to trash it and mark that island as a never to go for treasure hunts again. Also, i used the latest editor with jpg to creat this 2x2. When you.
Printable Treasure Map - I tried different servers and different computers (home and work) but still my treasure maps not showing beacon??? 2 bears with 1000+ hp is way overkill for common and fine treasure maps. As a result we have all been collecting maps from islands local to us and getting a serious pile of them in. Now stuff can go wrong, the grid chosen may not have any treasure map locations. A fix for this would be amazing. When you pick it up, a random grid is chosen and then a random location on that grid of the quality that the bottle was and the map is created in your inventory.
Ive tried everything to include the destroywilddinos, verified ports 0,0 57555 5755 27000, 0,1 57557 5757 27004, 1,0 57559 5759 27008, 1,1 57561 5761 27012. For instance, the krakken grid. I tried different servers and different computers (home and work) but still my treasure maps not showing beacon??? Nature's cry helps to speed things up, but isn't really needed either. When this happens, no map is put in your inventory.
Some Treasure Maps Are Just Not Worth The Trouble.
By tyger_std, july 4, 2019 in general discussion. We are running the official map, 225 grids, but only have 5 or 6 grids running at a time. Ive tried everything to include the destroywilddinos, verified ports 0,0 57555 5755 27000, 0,1 57557 5757 27004, 1,0 57559 5759 27008, 1,1 57561 5761 27012. From what i have read, if you loot a map for a grid that is not running, the map does not spawn.
Now Stuff Can Go Wrong, The Grid Chosen May Not Have Any Treasure Map Locations.
I tried different servers and different computers (home and work) but still my treasure maps not showing beacon??? We decided to trash it and mark that island as a never to go for treasure hunts again. 2 bears with 1000+ hp is way overkill for common and fine treasure maps. When this happens, no map is put in your inventory.
A Fix For This Would Be Amazing.
Or the grid is not up. For instance, the krakken grid. I have the map in my hotbar and go to the spot but theres no beacon. One bear with minimal points spent into health and damage is sufficient.
I Have A Private 2X2 And Everyones Maps Work, Just Have Blank Treasure Maps.
Nature's cry helps to speed things up, but isn't really needed either. Having trouble with treasure map spawn location i host a 3x3 server but when i made it in grid editor released 4/26/21 i used the 15x15 map and down sized it to a 3x3 the problem i am having g is no matter what grid i pick up a map for it is always for b1 or c1 does anyone know how i can get maps to spawn for the other grids. When you pick it up, a random grid is chosen and then a random location on that grid of the quality that the bottle was and the map is created in your inventory. For some reason, the latest version map editor when removing those urls in the server edit, didnt actually remove them from the servergrid.json doing this will force it to use the cached version of the image which is accurate, but if you wipe the server, it will show in server info screen as explored until you login so it will update